Something about me: I'm an italian computer science engineer. I've studied at Politecnico di Milano and worked mainly on mobile apps and videogames. I love computers, videogames and movies.
I'm an italian computer science engineer. I was born on 26 June 1988 and I'm currently living in Italy
Master degree in computer science engineering at Politecnico di Milano
Worked on many projects as mobile developer and game developer
Computer science, computer graphics, the mobile world, math, physics
A lot of... mainly concerning Android, Unity, Html5 and more
Videogames, movies, music
Something about me
2007
Science graduation at Istituto di Istruzione Superiore Carlo Alberto dalla Chiesa (Sesto Calende)
Grade 90/100
22/07/2010
Bachelor degree in computer science engineer at
Politecnico di Milano
Grade 103/110
22/04/2013
Master degree in computer science engineer at
Politecnico di Milano
Grade 107/110
September 2011 - February 2012
Life Better Company srl, Milano - Italia
Junior Software Developer
Development of a mobile application on Android platform useful to search and manage pizza restaurants (and related services) on the Italian territory
June 2013 - September 2016
Techmobile srl, Milano - Italia
Mobile Developer
Development and Implementation of cross-platform mobile applications in various fields, mainly business and services for the users
September 2016 - present
Whatwapp Enterteinment srl, Milano - Italia
Associate Producer - Tech Lead
Design and Development of mobile videogames on Unity, mainly classic card games for Android and iOS. Worked both on client and service, participated to design and product management
2008 - present
AndroidDeveloped mobile apps at university, worked in a lot of projects with both native (Java) and hybrid (Xamarin, Phonegap) env. Used in my current job for mobile games
2011 - present
UnityStudied at university in Game Design & Programming and Computer Graphic courses, carried on with many personal projects. Used professionally from 2016
2006 - present
Visual Studio, C#Used in a lot of projects at university and work: some Desktop projects, Windows Phone apps, Xamarin and Unity
2018 - present
AWS (DynamoDB, S3), Gamesparks, NakamaMain backend environments and tools for Whatwapp's games. Code mostly written in Javascript and Typescript
Debugging: being detective in a crime where you're also the murderer.
Some projects I've created or I'm currently developing
Techologies: Unity, C#, Java, Objective-C, Javascript, Typescript
Mobile card game developed while working for Whatwapp Entertainment based on the classic homonym game. Through the years I have participated in the development (both client and service side), the design and product management (releases, liveops, ab tests, offers). Learn more
Techologies: Unity, C#
Mobile turn game based on space combats affected by gravity, created and developed by me. Players use stations and spaceships to fire and destroy other ones. Every level is created procedurally and can contain different elements (planets, black holes) which interact with players’ shots gravity. Learn more
Techologies: HTML5, WebGL
Experimental exercise based on HTML5 and WebGL: simple, but quite complete, representation of the solar system, with its planets, mostly common satellites and some asteroids. Learn more
Techologies: Unity, C#
Mobile platform/idle game based on environmental protection, created and developed by me. The player should make plants grow and spread among the tiles of the level, while industries do the same; the plants will provide leaves and seeds currencies along with capturing CO2, whereas industries will pollute areas and emit C02. Learn more
Techologies: Unity, C#, Javascript
3D puzzle/adventure thriller game in which the player has to travel through its subconscious, fight his fears and go to farther memories. The game was developed with Unity during the Videogame Design and Programming course at Politecnico di Milano. Learn more
Techologies: Unity, C#, Visual Studio
Digital card game made from sratch: designed, tested and developed. Firstly developed as Windows Desktop app in Visual Studio (C#) and then ported for mobile devices with Unity. The IA was created with a simple fuzzy system. The project was used as a thesis for my master degree. Learn more
Techologies: Android, Java
Android game that reads information from the music on user's device and generates random questions about titles, artists, albums, years, duration and genres. Also integrated with Google Play Games for achievements and leaderboards. Learn more
Techologies: Android, Java, PHP
Android app developed for Life Better Company srl. Main features: search and manage pizza restaurants on the Italian territory. Learn more
Techologies: Android, Java, Windows Phone, C#
Android and Windows Phone app developed for MonkeyDoor: a portal dedicated to the world of gamers, where they can find news, reviews and previews about videogames. Learn more